Electronically Dependent Generation

 

On-Demand Training

COMING SOON

CE


3


 

Cost

$105.00

(Non Refundable)

 

Intro

This play therapy training is offered On-Demand for non-contact hours.


Electronically Dependent Generation: The Impact on Play Therapy is an intriguing, informational training that gives the history of development of electronic devices and screens, the average use of these devices, and the impact on individuals and relationships. The training explains how video games, social media, and other forms of technology are intentionally designed to trigger the reward centers in our brains making it very challenging to break away from them, even when we know we need to. The extensive psychological and behavioral symptoms from the use of devices and screens will be presented, as well as physical effects of using screens on our central nervous system, brain, and body. The influence of screens on our body manifests itself in our behaviors and our thoughts. Screen management solutions, ground rules for technology, and steps to break technology habits will be given for implementing at home and in the classroom. This training also includes a journal article for participants in the on-demand version of the training.

Jaime Colatraino 


LPC-s, RPT-s, EMDR certified, 

SOMATIC EXPERIENCING™ PRACTITINER IN TRAINING 


​Jaime has been a private practice counselor at the Center for Counseling and Family Relationships since 2014. She graduated with a degree from the University of North Texas. Jaime works with children aged (3+), adolescents, and adults, specializing in trauma and giftedness in play therapy. Previously, Jaime worked for an Early Childhood Intervention Program for 5 years, where she collaborated with children, their families to obtain appropriate services.

Learning Objectives


1. Recall the history of electronic devices and screens for your play therapy practice


2. Analyze the amount of time spent on devices and screens in your play therapy practice


3. Identify the impact of devices and screens on relationships in your play therapy practice


4. Explain how video games are designed to trigger reward centers in the brain in your play therapy practice


5. Describe the psychological, behavioral, and physical impact of devices and screens in your play therapy practice


6. List screen management solutions, ground rules for technology, and steps to break technology habits in your play therapy practice